SN-1 touchdown confirmed. Welcome to Mars. Report status.
Survive
SN-1B lost its engines on the final burn. It came down a kilometre out with half our cargo. Salvaging before the storm buries it.
Copy. Resupply leaves with the next launch window.
Launch windows open once every 26 months.The heater failed at −105 °C. We are burying the habitat in regolith. The batteries lose capacity every night.
Act II
Build
Make Mars work.
Contract attached. Send SN-2 and SN-3 home refueled with Martian propellant, or the next cargo shrinks.
The pad ice is gone. Radar found a glacier 4 km west, behind the boulder fields.
Reminder: the ships, the fuel and the base remain mission property.
Parts made on Mars carry a license fee. One part in four.
Act III
Expand
Grow beyond one base.
Global dust storm. Sunlight is down to a quarter for the season. We are rationing.
Maintain production targets.
The belt miners pay us for fuel now. Directly.
Colonist ship inbound, with an appointed administrator and a charter for the colony.
Severance
The colony has become too independent. Under the mission contract, every system Earth commissioned will be locked.
Every ship that wants to go home needs Martian fuel.
Uplink status
Link severed
A message from Earth arrives 14 minutes late.
Cut the cord.
Or wear the leash.
Severance Point is a Mars colony survival game in eight chapters, in development for Windows and Mac. The Steam page is on its way.